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Author Topic: WOW omg finally about freaking time  (Read 1445 times)
Mike (Polahh)
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« on: April 05, 2006, 10:09:52 PM »

post says it all

http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=7787923&s=blizzard&tmp=1#blizzard
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Belerofon
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« Reply #1 on: April 06, 2006, 08:49:02 AM »

ahhh wonderful!!!!!
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Donnie (S3 / Jagor)
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« Reply #2 on: April 06, 2006, 10:40:23 AM »

Could someone copy and paste it since there are those of us stuck at work who can't read it? Wink
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Canopus
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« Reply #3 on: April 06, 2006, 10:47:56 AM »

 We're pleased to announce that the keyring functionality has been completed and will be in place for patch 1.11. When a player first acquires a key, they will automatically acquire a keyring that will hold permanent dungeon keys. The size of this keyring will increase as the player goes up in level -- as seen below.

Level 1-40 = 4 slots
Level 41-50 = 8 slots
Level 51-60 = 12 slots
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Donnie (S3 / Jagor)
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« Reply #4 on: April 06, 2006, 02:16:42 PM »

Sounds like it's part of the Mage buff.  This makes Mages overpowered, we should have all our icons reset to a standard, default icon to accomodate this enormous buff.  Wink

Seriously... good stuff, especially if you're a guild banker type who has to keep stacks upon stacks of things like Dark Iron Ore! Cheesy
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Stanzx
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« Reply #5 on: April 06, 2006, 04:45:54 PM »

no i think this patch the mages will get a HUGE NERF.
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Phyrexito
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« Reply #6 on: April 07, 2006, 05:59:47 PM »

Supposedly 2 big buffs to mages:
Inherrently instant cast Arcane Explosion
The "channel and gain 1500% mana regen" as a regular, non-talent spell.
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Donnie (S3 / Jagor)
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« Reply #7 on: April 17, 2006, 03:49:30 PM »

Given those two things Elemental Specs will become a REAL option.  If they give us that and actually fix the bugs we have had since beta (blink, arcane missile no-fire, cold snap doesn't work) then I'd be ok... but I'd LOVE to have even more Cheesy
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